Cameras 

    The Camera is an essential aspect of ShotPro. The active Camera’s output is viewed in the Viewfinder. You can have as many Cameras per Scene as needed, but only one camera can be live (visible in the Viewfinder). To make a specific camera be the Live Camera, you use Camera Cuts. A Camera Cut is a point in time in which the Live Camera switches. 

 

  • Camera Identifiers are automatically assigned. They are indicated as letters, starting with A, B, C, etc…

  • Each Camera can have notes associated with it. This is useful for entering information such as the kind of camera it is or the lens that is attached. To access the Camera’s Notes, click on the Notes button in its Inspector.

  • Pro Cam is a powerful feature which allows you to simulate real-world lenses. Please see the Pro Cam page for more information.

  • Tip: Camera Identifiers displayed in the 3D View can be disabled in the Settings.

To make a camera become the Live Camera, select it and click on the Cut button in its Inspector. This will insert a Camera Cut into the Camera Cut Track in the Timeline. If there are no Camera Cuts in the Scene, then  simply selecting a camera turns it into the Live Camera.

 

    

This image shows a Live Camera whose identifier is "A". The red outline indicates that this camera is the Live Camera.

Camera Info

When activated, displays critical camera information in the left upper corner of the viewfinder.

Depth of Field (focus control)

You can quickly set the focus distance by tapping on the object in the camera viewfinder.

Camera Cuts

If you add more than one camera to a scene, you can make numerous camera cuts in the same scene.

Handheld Camera

You can quickly aim the camera using the device's gyroscope by pressing the Handheld Adjust button.

You can record handheld motion to any camera by pressing the Handheld Record button.

Pro Cam

Pro Cam is a feature that simulates real-world lenses in ShotPro. It is accessed by clicking on the Pro Cam button in a Camera’s Inspector. This will activate the Pro Cam Menu in the Sidebar.

This image shows the foreground in focus and the background out of focus. Settings for this image are Aperture: f/0.25, Focus Distance: 1.65m, Lens: 23mm, and Sensor Size: 16x9.

This is the same image as above just with the Focus Distance set to the background.

Cameras

 

You can add numerous cameras in each scene and switch between them to get just the right shot.  They can be animated in smooth paths and targeted to follow the action.  Adjust Depth of Field for each camera, set your cameras avatar, as in dolly, handheld, tripod and such.  Also add notes for each camera to ensure your crew can stay organized.

Camera Moves

    Cameras can be moved either by Keyframes or device movement. Keyframes are perfect for simulating camera moves such as dolly, zoom, crane, and tilt. Please see the Animation section for more details.

Device Movement

    Device movement can be recorded and assigned to a Camera. This feature makes it seem as if you were literally standing in your Scene operating one of the Cameras with your own 2 hands. You can record either the device’s rotation (3-DOF) or movement + rotation (6-DOF).

 

Important: Device movement requires ShotPro running on a Mobile device.

 

Note: 6-DOF recording requires the Augmented Reality Expansion Pack.

Subscribe for Updates

  • Facebook Metallic
  • Twitter Metallic
© Copyright 2014 - 2020 WebGames3D.com. All rights reserved.